![capturing reality volume measure capturing reality volume measure](https://static.wixstatic.com/media/fc6ce6_05243eaba66248ea9deccd8c131933b8~mv2.png)
However, viewing this data in real-time was not yet possible. Point clouds, being distinct samples of three-dimensional space with position and color, create a high fidelity representation of the real world with a huge amount of data. Director James Frost collaborated with media artist Aaron Koblin to capture 3D point-clouds used for this music clip, and while the final output of this work was still a rendered flat representation of the data, the capture and mindset of the authors was already ahead of its time. In 2007 the band Radiohead used it extensively to create a music video for "House of Cards", capturing point cloud performances of the singer's face and of select environments in one of the first uses of this technology for volumetric capture. This requires physical scanners and produces enormous amounts of data. LIDAR scanning describes a survey method that uses laser-sampled points densely packed to scan static objects into a point cloud. Generally, these advances have come as a result of creating more advanced visuals for entertainment and media, but have not been the goal of the field itself. Visual effects in movies and video games paved the way for advances in photogrammetry, scanning devices, and the computational backend to handle the data received from these new intensive methods.
![capturing reality volume measure capturing reality volume measure](https://i.ytimg.com/vi/D3McI9a3adI/maxresdefault.jpg)
Traditionally, artists create these worlds using modeling and rendering techniques developed over decades since the birth of computer graphics. The ultimate goal is to imitate reality in minute detail while giving creatives the power to build worlds atop this foundation to match their vision. The first volumetric video market report came out in May 2018 and the first online publication dedicated to volumetric video was released in November 2019 - " Volumetric Video News".Ĭreating 3D models from video, photography, and other ways of measuring the world has always been an important topic in computer graphics.
![capturing reality volume measure capturing reality volume measure](https://ars.els-cdn.com/content/image/1-s2.0-S2590332221002359-gr5.jpg)
Volumetric video is the logical next step after stereoscopic movies and 360° videos in that it combines the visual quality of photography with the immersion and interactivity of spatialized content and could prove to be the most important development in the recording of human performance since the creation of contemporary cinema. Through the growing advancements in the fields of computer graphics, optics, and data processing, this fiction has slowly evolved into a reality. Holograms and 3D real-world visuals have featured prominently in Star Wars, Blade Runner, and many other science-fiction productions over the years. Recording talent without the limitation of a flat screen has been depicted in science-fiction for a long time.